Vertical slice of a MMO snowboarding game for Bell Canada

January – April, 2007

We worked remotely with Bell Canada’s Toronto location to create this vertical slice.

Challenges  

Design and create a vertical slice of an online children’s social environment and snowboarding game for our client Bell Canada. Working with a $50,000 budget, successfully manage our resources, time, and spending.

Solutions

Designed the structure of the game from start screen to game complexity, worked with the programmer to balance artistic vision with technical limitations. Responsible for writing design documents for hand-off to our client.

Tools • Developed game design through research, trials, and discussion
• Continued iterative process of editing with the game programmer
• Led brainstorming sessions for avatar, environment, and game play creation
bell_village_drawing bell_screenshot1 bell_screenshot2 bell_whistler_team
Tide Pool Defense StarCatcher Acceptable Means Evasive Manuevers
Vertical slice of a MMO snowboarding game for Bell Canada Alternate Reality Game Project Intersection